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Red Dragon

Here is one of the character illustrations I did for a client.
I have started using a rough PBR work flow for my 2d illustrations.
sculpted this one in Zbrush, exported that in Painter with rough UVs, textured it, compiled everything in Marmoset, rendered it in few passes and finished in Photoshop.
Its amazing how fast you can make a character illustration by mixing some techniques.